                                     Version 1.0
Water World By Mike DeSeve   (Master)                 3/2/98


2, 4, 6, 8, 10-player multiplayer. Great Team Level Or Skirmish level.


INSTRUCTIONS:  (Gamelore)

1) Make a subdirectory: \maps.  For example, if Total Annihilation is in C:\cavedog\totala,
   then make a subdirectory, c:\cavedog\totala\maps

2) UNZIP the WaterWorld.zip files into c:\cavedog\totala\maps

3) You're ready to go!

4) I made this level to be even for both sides offencely and defencely. Great ladder level.

5) I combined High metal, High Water Generators (Water Turbines Produce 100 Energy)
   and Alot of High Walls 

Thanks to Annihilated.com for annihilator version 0.21

Send comments and questions to mjdeseve@metrolink.net

Great skirmish level, Player against 9 computers.

Map Discription                15 X 15 Great Team Level

Width                          500

Height                         500

Tiles in map                   1638

Wind Power                     27 per sec

Metal & Water Map              Mohos 19.2

Tidel Strenth                  100

Ram                            24 Meg.

Hint In the skirmish warroom type    * X
This will give the option of 10 players 
in skirmish mode.

For team play put odd number players are on top & Left
even on bottom & Right. And do fixed positions.
        
OTA FILE

[GlobalHeader]
	{
	missionname=Water World;
	missiondescription=15 X 15 Water & Walls High Winds, High Tides;
	planet=Metal;
	missionhint=hint0.txt;
	brief=ArmCampaign23;
	narration=arm23;
	glamour=arm23;
	lineofsight=0;
	mapping=0;
	tidalstrength=100;
	solarstrength=25;
	lavaworld=0;
	killmul=50;
	timemul=;
	minwindspeed=5000;
	maxwindspeed=5500;
	gravity=100;
	numplayers=2 x 10;
	size=;
	memory=24 mb;
	useonlyunits=Water World;
	DestroyAllUnits=1;
	AllUnitsKilled=1;
	SCHEMACOUNT=1;
	[Schema 0]